New Alpha & Weekly Release: v0.163!

 


WELCOME, one & all, to the last alpha release before launch (most likely)! Alpha releases will probably still continue after launch for a while to get people trying out bonus content, but in a different form; for instance, it might be like a build you have to opt into via Steam.

A lot of nice little things have been added or improved since the last alpha release to be sure, but since just last week, we have entered what I am calling the Fun Zone, where bug reports have more or less stopped coming in, content is essentially wrapped up, and I am just adding fun bonus content while I wait for assets.

The Fun Zone will continue for the next couple of weeks, along with lots of quality assurance, as I prepare for a hopeful March release.

Somewhere between now and then, I'll also have to figure a lot of things out, like how to launch a game(?) & whether it's going to launch with achievements or whether I should implement those later (or if it's even possible). There's also a chance implementing achievements could break save files, so we'll have to wait and see.

There is a lot of work to do if I am going to launch on time, and I'm sort of in denial about it all at the moment! Anyway, this alpha will be going up as the pre-release build on Steam after the weekend and as long as no bugs are found before then, so expect to see the store page some time next week. It's actually already finished, just waiting on the package before it can go live.

Exciting stuff! The best way to keep your finger on the pulse of all these goings-on is probably to join the Discord (https://discord.com/invite/7hTwuTH) or follow along on Twitter (https://twitter.com/IndoorMinotaur).

Until then!

You can get the alpha build by becoming a patron. The older public build is still available. Both are available at https://www.patreon.com/indoorminotaur

Version 0.163 - 1-29-2021

  • Added new NSFW scene art
  • Added new voice lines to Leite’s outro scene
  • Added new easter egg NPCs
  • Added new hidden items
  • Added a public library to Carvannah noble district (WIP)
  • Improved some combat animations
  • Added TOM, THE STRONGEST MAN ALIVE (optional super tough Marlan fight)
  • Re-rendered battle backgrounds for better picture quality & optimization (+ reduced file size)

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