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Showing posts from April, 2019

New Release: Weekly & Public Updates v0.81

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Hi everyone! We've got a nice little weekly build all wrapped up and ready to go, and in addition to that, a new public release with most of recent bug fixes, quality of life upgrades, and general gameplay improvements (just without the new story content). Both uploads are only for the newer save files, as all old-style save support was officially discontinued at version 0.79. Patch notes below. Hope you enjoy! Version 0.81 - 4-26-2019 Added new fishing vessel area, accessible from the overworld Added Hawk’s Keep burial grounds Hawk’s Keep main quest now complete Added new optional quests to Hawk’s Keep Added all tent interiors to Hawk’s Keep Added new weapons for sale at Hawk’s Keep if you work with the Grey Lions Added a feature where using a skill or spell scroll Mercy already knows will refund its essence Fixed a bug where speaking with June in Witchdale triggered some events as though she was recruited The stone-rubbing scene at Fort Wilkes no longer repeat

New Release: v0.80!!!

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The EIGHTIETH build of Daughter of Essence is being uploaded now, if you can believe it (not including hotfixes!) This week's release is the start of our new "dragonbones" implementation, which is a system whereby we can start to animate some of our larger boss fights with a lot more flexibility. This creates much more lively encounters, and it also tends to save file space compared to the old sprite sheet method of animation. It's a slow process and it requires a lot of learning new things, but so far I'd say it's already paying off. Beyond that, the new Hawk's Keep area has expanded quite a bit this week, and there is a huge pile of other bug-fixes and QoL improvements we've knocked out again. This has been a productive week, as it turns out. Version 0.80 - 4-19-2019 Added new areas to the Hawk’s Keep sinkhole Added major new boss fight to Hawk’s Keep sinkhole Added several new enemies to the Hawk’s Keep sinkhole Began implementation

New Weekly Release: v0.79!

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Hi everyone, we're back with another weekly release. This has been a very polish and maintenance-heavy week on account of the fresh public release and all the feedback we've received, but we still managed to get some new content developed along the way. In the not so distant future, there will be patches available for both the public and alpha builds. Until then, the latest weekly notes can be found below. Version 0.79 - 4-12-2019 Added new encounters at Lion’s Watch Improved a large number of attack animations (made to feel quicker and more powerful) Added new dialogue to cove residents Added new items to the cove Adjusted the strangers encounter (Carlisse’s) Cooking fires now apply the “warm” state, making healing items more efficient for a short duration Replaced 3 outdated cooking fires The Earth’s March state now correctly describes the status in the help menu Gore’s chance of applying Moon Poison increased from 25% to 33%, damage increased from ATK * 5 &

Major Updates: New Public Chapter!

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It's been a long time coming, and it's finally arrived. Please enjoy the latest chapter of Daughter of Essence in its entirety, featuring not only a wealth of new content, but dozens of other improvements, quality of life changes, and bug fixes! Little by little, we are getting closer to the end, my friends. I hope you're enjoying the ride. What's New? - The main story has been extended by several hours - Many new erotic scenes have been added - Many new scene illustrations have been added - Interesting and complex new areas to explore - Many older illustrations have been revised and improved, or else replaced entirely - New fishing and cooking content & improvements - Item and stat balance adjustments - New equipment options and balance - Better organized inventory categories - Dozens of bug fixes and typo corrections