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Showing posts from November, 2017

Weekly Build 0.10!

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Despite the holidays and a cold bad enough to turn my brain inside-out, I've managed to be much more productive than expected! This week, we bring you version 0.10: THE HALL Edition! It's live now for all our weekly patrons. However, there's good news and bad news. A new plugin we've implemented for special light and weather effects breaks save files. So, for this build and and perhaps a few more builds up to the next alpha, we're uploading two versions: one that has the special lighting & weather features and one that does not. We're hoping in that time that we can find a workaround to get old save files working with the new stuff. Eventually, we'll be making the upgrade exclusive, however, because continually uploading multiple versions for multiple tiers is going to get out of hand fast. It's a bummer, but it's sort of the nature of the beast when you're constantly adding new content. Perhaps before then, we'll implement a

Weekly Build 0.9

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Here we are again! Time for another weekly build. This week's release is version 0.9, featuring a decent chunk of new content, but also lots of little hidden tweaks and fixes, many too small to even make the patch notes. Next week's build (0.10) will be somewhat smaller on account of the holidays and having to visit family & friends during what is normally crunch time. But I'll make sure to work on it through the week while I have time and get you a new build out on time! Enjoy!   Version 0.9 - 11/20/17  - Sleeping Crow changed to Sleeping Frog (to avoid confusion)  - Added Sleeping Frog Content  -- New NSFW Scene (Written)  - Added Carvannah Docks Area  - Added Carvannah Coast  - Added Boathouse Content  -- Plot Encounter!  - Added Mine Content  -- Optional Boss!  - Fixed an NPC pathing issue in Shiveworth that could mean getting trapped when fishing  - Fixed a blocked path at the Shiveworth docks  - Fixed an infinite item exploit!  - Continued

New Everything!

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Hi everyone! The free playable version of Daughter of Essence has received a sizable version upgrade, from 0.1.1 to 0.4.2a, adding several hours of gameplay, intriguing narrative developments, sexual encounters, and more! The alpha version has also made a big jump, from version 0.3.1a to version 0.7.2a, which includes exciting new content all the way up through Carvannah, the Desert City! As always, the weekly build (0.8) was released today and continues fleshing out the city, adding new areas, quests, secrets, fights, and even a little voyeurism! We have come so far in an incredibly short period of time, and we're so glad to have everyone along for the ride. To celebrate our extended demo. Here are some uncensored pictures shared publicly for the first time! Here's a link to the latest demo: https://mega.nz/#F!NPwVRQqZ!6O0hUM-PSbxR1493feEXaQ   And here are the latest patch notes! Version 0.8 - 11/13/17 2 New NSFW Scenes! (1 Illustrated, 1 WIP) Carv

Weekly Build 0.7!

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Hello! We've got a pretty wild build for you this week, so scope out those patch notes! We're wrapping up a few last test runs now, and we'll send the latest version out to our weekly patrons shortly. We know the last couple of weeks has been a lot of mapping, spriting and exposition, so we hope you enjoy some of the payoff!   Version 0.7 - 11/6/17 Finished up White Rat Maps Exciting New Storyline Content! 2 New NSFW Scenes! Dozens of new NPCs to chat with! Added lots of new equipment and restorative items Changed restoration values of cooked food to scale better with higher max HP Changed restoration values of alcoholic beverages Added Roasted Toothtube Fin to cookable items Added Roasted Seaweed to cookable items Modified a few recovery skills to scale better with higher max HP Populated Castle District and added 5 new shops: Blacksmith Fruit Vendor Tailor Jeweler Butcher Made Hallie talk to Merc