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Showing posts from May, 2019

New Release: v0.85!

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Hi! This is a big release (for me, personally), because it fixes a number of major issues that have been plaguing development for months, and it opens up a lot of new options for me to experiment with improving combat. ALSO, I'm very pleased to finally introduce the official voice actress for Mercy, who will be narrating a number of scenes throughout the game, starting with the prologue. Please welcome the very talented Dorn on board! Beyond that, I've also added some new features this week: autosaves being chief among them (as an experiment), but also new keybind shortcuts in the form of B (for bag) and M (for map). No more digging through the inventory to find out where in the world you are anymore. There has also been a bit of sprucing up of old maps, with places like Shiveworth getting a bit of a facelift. Anyway, there's been a ton of little fixes and improvements, all of which are logged below. New alpha build next week! Until then. Version 0.85 - 5-24-

New Release: Version 0.84!

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Hi everyone! Not a whole lot to talk about that isn't in the patch notes except to say we're plugging along and making good progress on Ch. 8, which will most likely be the largest chapter to date. I also implemented an oft-requested feature in the form of a stat guide, now lootable from the very moment Mercy wakes up at the manor. If you miss it the first time around, you can also get it from Beatrix's office in the dorms. See you next week! - Nym Version 0.84 - 5-17-2019 Finished up the Franz quest line & added the second Franz encounter The book Mercy wakes up next to at the beginning of the game can now be read & looted, and contains information about all the stats (can be found later in Beatrix’s room if you missed it at the beginning). Gongo can be recruited to the cove as a sailor (along with his mom) Added alternate routes to beginning the Franz quest Added a new house interior to Fogsborough Added many items to the Fogsborough maps Added

New Release: v0.83!

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Hi folks, the latest weekly build is now live! We're still crafting the village of Fogsborough and populating it with new characters. This little remove village is tucked away on the far west corner of Grey Clarion, and you'll have to do a little spelunking to reach it. We've also spent a good portion of the week listening to auditions for the voice of Mercy, and we're pleased to announce that we've, at last, found what we think is the right fit. We'll have more on that subject soon, but at the very least, we're eager to bring Mercy to life for some of the important monologue parts. Until next time! - Nym Version 0.83 - 5-10-2019 Implemented a new system whereby resistance determines the amount of bonus skill points earned when resisting essence Populated Fogsborough with citizens and house interiors Added several new items and ingredients Added Franz encounter Added Fogsborough Docks Added Fogsborough Market Guarding now increases Reco

New Weekly & Alpha Releases: v0.82!

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Hi everyone! It's been a busy week with a lot of in-game and out-of-game developments. We're in talks with a number of voice actors to record a prologue for us, and we're chipping away at a lot of different parts of chapter 8 which we hope you'll enjoy. There's not a lot to say that the patch notes won't cover, but it's a fun build and we hope everyone enjoys. Notice how they all start with "added" instead of "fixed," which is a REALLY nice change of pace. Version 0.82 - 5-3-2019 Added new scene illustration (Mercy/Hallie pt. 3) Added new NSFW scene (femdom, footjob) Added Fogsborough (WIP) Added northern mountain passages and east & west gates Added a new, updated world map to replace the old one Added new enemies to the mountain passages Added ice puzzles to the game  Added new hidden treasures and cutscenes