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Showing posts from November, 2018

New Weekly Release: v0.60!

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By Jove, we've reached our 60th release, which is a nice, tidy number to make public by my reckoning. Next week, a polished up version of this build goes live, featuring all of chapter 6. MAYBE it's an omen that chapter 6 releases on version 60--I don't know. I'm just here to deliver the goods. What this means, in full, is that version 0.61 will go live for weekly AND alpha patrons next week to ensure all patron builds are still ahead of the game. Want to try the public build? You can find it here: https://www.patreon.com/indoorminotaur With that out of the way, feast your eyeballs upon the patch notes, and enjoy the latest build. Best, Nym Version 0.60 - 11/23/2018 Added Dalkon & Brandis scene art Added new NSFW Scene (F/F, S&M) Added new Witchdale departure and cove arrival scenes Updated some of the cove residents to reflect the progression (WIP) Updated scene library Updated Witchdale fishing/mining spots to reflect sprite/portrait c

New Weekly & Alpha Builds: v0.59!

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Hi folks! I know I keep saying this, but we are extremely close to being finished with chapter six as of now. In fact, chapter six might already be finished, and we might be in chapter seven. I'm not sure yet. Everything's a little fuzzy in my mind right now, so I'll get back to you. That's exciting, because it means a new public build is nigh, and I'm going to be uploading it through the browser in a couple of places to see how that works. We'll also be doing a bit of cross-promotion soon with another project worth checking out, so keep your eyeballs peeled for that. Anyway, that's enough rambling. Hope our gunners and swashbucklers alike enjoy the build. Big thanks to Akira-Raikou for the Mercy art you see in the banner this week! If you're new to the game and want to check it out - try out our public build at https://www.patreon.com/indoorminotaur! You can join us on twitter too: https://twitter.com/IndoorMinotaur. Version 0.59 - 11/16/20

New Weekly Build: v0.58!

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I CANNOT believe another week has blown past us already. They're going so fast! 58 of the things so far? Anyway, have some cool new features for the game this week, like a fancy new map of the different factions in DoE, based on player recommendation. Hopefully having something like this early on will help visualize who's who and what's what in the world. Made a ton of bug fixes this week and implemented a secret new NSFW scene. It's time-sensitive, so find it if you can! New to the game? Want to become a patron/try the public build? Visit https://www.patreon.com/indoorminotaur . Best, Nym Version 0.58 - 11/9/2018 Added a new NSFW scene (F/F/F, Voyeurism, Strapon) Added a new world territories map to the game Added the map to various in-game tiles Added as an inventory item (found in Mercy’s room in the cove) Renamed old world map to “Travel Map” and changed its icon Added new scenes in the Crow’s hideout Added quest #62: “Dearly Beloved” to the j

Newest Weekly Build: v0.57!

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The latest weekly build for patrons is now live! See the patch notes below. Want to try the public build or become a patron? You can find us at https://www.patreon.com/indoorminotaur. Version 0.57 - 11/2/2018 Added new dialogue to nearly everyone in Carvannah Added new bathhouse scene Finished Sleeping Frog quest Added some new characters to Carvannah Added lots of new weapons and equipment to Carvannah’s castle plaza vendors Added new bathhouse portraits Added a timed attack tutorial to the Marlan Fight Tweaked some gear slightly for balance Added missing fishing trophy sprites Fixed some typos Fixed an error where the quest journal would not correctly flag the Esterholt quest if you didn’t have Silas recruited Redesigned some of the lighting effects in the cove, aqueducts, Shiveworth, Witchdale and Mar’Liore to cut down on lag Fixed some lighting issues in Mar’Liore Fixed a portrait issue in the boathouse