New Weekly & Alpha Release: v0.133!


New Weekly & Alpha Release: v0.133!

Hi everyone, hope you're hanging in there and staying healthy and sane.

I've just finished uploading the latest weekly and alpha builds, which finally start to flesh out victory conditions for the latest cove siege, though there's a whole lot more coming (including bonus rewards for exceptional outcomes).

Right now, it's mainly about adding everyone back in and writing out a lot of different conditional lines of dialogue depending on who makes it through unscathed and... who doesn't. I have a feeling I'll be fine-tuning this particular feature for a long time, so I'm just trying to get it all out there and written for now.

Anyway, it's been a busy month, and next week I'm hoping to have a bunch of new audio for the game, including new voice work for Leite, Beatrix and Mercy!

Thanks for the support, and as always, we hope you enjoy.

- Nym

New to the game or want to become a patron? Visit our patreon where the public build is free to play! https://www.patreon.com/indoorminotaur

Version 0.133 - 5-29-2020

  • Added everyone back to the damaged cove for the post-victory condition with new dialogue!
  • Fixed an issue where Olma could appear in the cove inn even if not recruited
  • Fixed an image overlay issue after the siege if you had recruited Marilea
  • Fixed an issue where Gorps could appear in the cove even if he had died
  • Fixed an image overlay issue after the siege if the boathouse was constructed

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