New Release: Version 0.132!


Hi everyone, I'm uploading a fun new release this week, featuring the addition of a whole new weapon type: GUNS!

There's an arsenal of new guns scattered around the world, as well as a series of new gun-based skills to be learned from Marlan.

Guns are a unique weapon in that they aren't tied to the attack stat as a source of damage, meaning they can be equipped from the back row without penalty.

Beyond that, there's been a host of other tweaks to combat, bug fixes, and new additions. Try it all out and let us know what you think.

Best,

Nym

New to the game? Download the public build or become a patron at https://www.patreon.com/indoorminotaur

Version 0.132 - 5-22-2020 

  • Changing equipment in battle no longer skips a turn; instead, it applies a short evasion and counter attack debuff. This was done to encourage more experimenting with synergizing different weapon skills
  • Added the post-battle cove maps for the victory path (WIP)
  • The “ATB ready” sound effect was changed
  • Added the ability to equip guns! 
  • Many new guns added to the shops & stealable from enemies
  • Gun skills can now be unlocked from Dalkon
  • Gun damage is based on a combination of Luck and Agility, meaning there is no penalty to gun damage for being in the back row
  • Updated the Skill Book with all the new Gun Skills & Abner’s weapon descriptions
  • All timed attacks are slightly more rewarding for perfect timing and slightly more punishing for misses, averaging to the same
  • Added missing fish to what Kethra will buy at New Light
  • Marlan no longer dodges attacks in the tutorial fight (this is so players can experience the difference in timed attacks)
  • Some early dialogue adjusted for better quality and continuity
  • Emelia will now send Mercy off with some food and the advice to learn cooking
  • Fixed some tile continuity issues in Shiveworth
  • Fixed a couple of portrait issues for Leite
  • Fixed an issue where Mercy could try to fish through the gates in the aqueduct
  • Fixed an issue where Gromblers were fished at the cove docks instead of Hufferpuffers. Gromblers are now exclusive to the Emerald Flats

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