New Release: v0.122!


Hey folks, this week we got a lot of new cutscenes with multiple branching paths wrapped up, and I plan to flesh them out a little further next week.

Also added the big packed-up final cove area, you'll be able to chat with everyone in the cove one last time before the big day, and in a lot of cases, get a bunch of new backstory on your fellow residents.

This is a WIP for now, going to take a whole lot of work to squeeze everyone in now that there are something like 80 possible members.

Anyway, thanks for playing and thanks for your support. Enjoy!
- Nym

New to the game? Want to try the public build or become a patron? Visit https://www.patreon.com/indoorminotaur

Version 0.122 - 2-28-2020 

  • Added Oldlight ship conference room scenes
  • Added Oldlight ship doctor’s office scenes
  • Added Oldlight ship deck scenes
  • Added Grey Lions ship deck scene
  • Added new packed-up Cove areas (WIP)
  • Added new backstories for a handful of cove residents
  • Added the (embarrassingly) absent instructional line in the Emerald Flats mines about how to sense for essence by pressing F
  • Fixed an issue where the cove stands didn’t appear to be correctly packed up for the siege in Ch. IX if defenses were upgraded
  • Revised some of the chapter 1 dialogue for better quality and more seamless continuity
  • Revised the strategy meeting to include Megaera’s return

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