New Release: Version 0.106!


Hey everyone!

There are several new areas and a lot of new cutscenes this week, but the biggest change is also the most subtle: a total overhaul of all the hidden calculations behind the fishing system. It doesn't mean a whole heck of a lot on the casual user's end, but it cleans the whole thing up a lot for me and makes a few improvements in the process.

It's fun to be working on fresh new content again, since I was starting to get tired of the cove events. Look forward to a whole lot more next week!

- Nym

Version 0.106 - 11-1-2019

  • Added the Temple of the Burning Stone (WIP)
  • Added temple interior
  • Added inner sanctum
  • Added new idol space
  • Added new optional boss encounter (WIP)
  • Added a new cutscene with the flame priestess
  • Dougar is recruitable in Ch. IX IF he was spoken to in Ch. VIII after recruiting Sigrid
  • Overhauled the fishing system. Your Luck now directly affects what fish you will find in addition to whether you catch a fish. Your line can no longer break unless you land a fish. Increased the odds of finding regionally-specific fish. (Each time you cast, a random number is rolled between 1 and 400. Mercy's Luck stat is then added to the total. When using a Lure, Mercy's Luck is tripled. If the resulting number is higher than 200, something is hooked.)
  • Revised the snowy cliff tiles around Esterholt and Fogsborough to be less blocky and allow passability underneath
  • Added some new fishable items
  • Fixed some portrait issues in Carvannah
  • Fixed some repeating animation issues

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