New Release: v0.103!


Hello, everyone!

This patch puts the whole cove siege section to bed, adding a lot of new scenes and updating the dialogue for all the members of the cove, and tweaking/improving some of the scenes during the siege itself. Plus, there are some relatively important bug fixes thrown in for good measure.

For now, I'm ready to move on and tackle what comes next, but in the future I'll probably come back to this section and flesh out a few more details, like unique dialogue for every possible member of the cove who didn't make it, and little on-screen effects to ramp up the drama when the general shows up.

As for what comes next: Mercy has to rush around, making good on her alliances, finishing her preparations and bolstering the cove's strength for Oldlight's return. Plus, there are still a few mysteries to solve, like the idols and whatever happened to Friedhilda.

We hope you're as excited to see where it all goes as we are.

- Nym

Version 0.103 - 10-11-2019

  • Added Bell’s arrival scene (Stall route)
  • Added Bell & Franz scene, new backstory (Stall route)
  • Added Carlisse, Thorgeir & Gertie to the cove
  • Added a lot of new dialogue to more cove residents pre- and post-siege 
  • Sabal will now fight alongside Marlan in the Cove Siege if recruited
  • Mercy will now appear in her quarters after the Stall route is completed and rest before continuing, which plays a new cutscene
  • If Dalkon, et al, lose their fight during the siege (Stall route), they now die permanently and count towards the total lost
  • Mercy & Orus are now correctly recovered after resting post-siege
  • A monument has been added to the rear-portion of the cove to commemorate anyone who falls in the siege (WIP)
  • Heckart finally gets his rematch (Stall route only, for now)
  • Added a new (unique) craftable accessory at the upgraded forge
  • Fixed an issue where Elijah could repeat dialogue automatically after the siege
  • Fixed an issue where the pirate class incorrectly couldn’t access essence magic (among other things, this caused Bell not to access part of his moveset in the deepfolk fight)
  • Fixed some passability issues while controlling Beatrix in Shiveworth
  • Revised a few lines of dialogue in Shiveworth

Comments

Popular posts from this blog

LAUNCH DAY!!!

New Release: version 0.165!

Steam Store Launch!