New Weekly Release: v0.60!


By Jove, we've reached our 60th release, which is a nice, tidy number to make public by my reckoning.

Next week, a polished up version of this build goes live, featuring all of chapter 6. MAYBE it's an omen that chapter 6 releases on version 60--I don't know. I'm just here to deliver the goods.

What this means, in full, is that version 0.61 will go live for weekly AND alpha patrons next week to ensure all patron builds are still ahead of the game.

Want to try the public build? You can find it here: https://www.patreon.com/indoorminotaur

With that out of the way, feast your eyeballs upon the patch notes, and enjoy the latest build.

Best,

Nym

Version 0.60 - 11/23/2018

  • Added Dalkon & Brandis scene art
  • Added new NSFW Scene (F/F, S&M)
  • Added new Witchdale departure and cove arrival scenes
  • Updated some of the cove residents to reflect the progression (WIP)
  • Updated scene library
  • Updated Witchdale fishing/mining spots to reflect sprite/portrait changes
  • Updated Witchdale and the cove to automatically detect whether mounted or not and adjust speed accordingly
  • Added new dialogue to Witchdale citizens
  • Fixed some issues where Mercy could revert to an old costume when transfering maps on Orus
  • Fixed an issue where the Carvannah gate map didn’t properly darken at night
  • Fixed a mapping inconsistency between the Carvannah gate and docks
  • Added a new WIP system for visible party members. This system is designed with the intention of Orus being visible, but may behave strangely with old save files

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