Version 0.50 (Holy Moly)


Fifty versions! JEEZ. Since I took 1 week off for Christmas last year and 1 week off in June this year, this means I've officially been releasing weekly builds for a full year.
I know I say this a lot, but it's unbelievable to see how far we've come at times. Looking back at our launch version, 0.01, it was just the opening sequence at Shiveworth, hanging around the town, visiting your aunt at the abbey, and climbing aboard the ship.

It seems particularly ironic that exactly 1 year later, we return to Shiveworth again. This time... not as Mercy?

Anyway, I'll have some more news about new patrons rewards coming soon, probably early next week. The long and short of it is that I want to do something special for the folks who've been around a long time as a gesture of my sincere appreciation.

Here's to another year!

Nym

Version 0.50 - 9/14/2018

  • Added new confrontation on Shiveworth
  • Started new Beatrix segment
    • Added Beatrix sprite, portrait and battler
    • Added skillset for Beatrix
    • Shiveworth is explorable again, this time as Beatrix
  • Added a new consumable/crafting item: wool cloth
  • Reduced all status-healing item costs by 5 gold
  • Fixed an AI glitch with the Marlan/Finder encounter
  • Fixed a bug where Mercy would be slowed after the shapeshifter scene
  • Fixed an issue with background sound effects in the molten cave
  • Fixed some typos

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