New Build: Version 0.28!



Hi everyone, we got a brand new build fresh available, fresh out of the oven.

The latest weekly build starts to build in the mystery of Esterholt, the lore, and progresses the narrative. It also rewrites a few scenes, so those of you with saves already in Esterholt may scratch your head at a few lines you don't have context for.

Most of the heavy lifting is done for making the system of finding clues, so next week will move a lot faster in terms of how much playable content is there.

I am definitely starting to get a feel for Esterholt, and even though I said this about Witchdale as well when I'd first created it, I think this is my favorite location in the game to date.



 Version 0.28 - 4/6/2018

  •  Added new narration when leaving the cove to Esterholt for the first time
  •  Added new dialogue to a crewmember & Elijah in Esterholt
  •  Revised Esterholt manor 2nd floor
  •  Added Doctor’s Cabin & Doctor
  •  Started adding clues about the strange case of Esterholt around the town & manor for Mercy to investigate
  •  Added Hallie to Esterholt & the manor (if her path was chosen)
  •  Added Lily the housecarl to the Esterholt Manor
  •  Added to the initial Esterholt cutscene to allude to their wolf aversion
  •  Rewrote portions of the reunion in the manor
  •  Added Lord Balgruuf’s keyhole
  •  Added occasional spooky moments to the house
  •  Orus now has to stay in the manor while in Esterholt

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