Weekly Build 0.13!


Version 0.13 was released in the early hours of this morning before my power snooze, and it adds some of my favorite content to date. We're finally wrapping up the Carvannah chapter and broadening the scope of player choice!

As was prophesized, version 0.13 discontinues the "A" and "B" versions, which means all save files older than version 0.9 no longer work. Sorry about that! That's part of the reason I built the new starting-point feature into 0.12, so you don't have to start from the beginning.

We are skipping a weekly release on Christmas and taking a much-needed break for a few days, then it's back to full-time development on the base-building and cove development features. That's gonna be a massive undertaking all on its own.

Happy Holidays and enjoy!

- Nym



Version 0.13 - 12/18/2017


  •  Added new Aqueduct areas
    •  Crows hideout
  •  Added new hidden passage, rooftop access & hidden boss
  •  Added new contextual dialogue for after Mercy visited the shipwright & infirmary
  •  Advanced main story!
    •  Major plot decision & fork
    •  Carvannah Chapter Finale!
  •  Silver Cards Turn-In Completed!
  •  Added a new NSFW scene (CG still in commission)
  •  Changed quest-giver in square to give more details about finding the missing sister (essential for Crows quest)
  •  Fixed Orus’s “Orbit” skill--now correctly applies the appropriate status (oops!)
    •  Removed time-attack input requirement
  •  Fixed a tile passability issue in Sigrun’s house
  •  Adjusted timed attack speeds on spells & piercing attacks to be more lenient
    •  Tier 1 speed: 5 -> 4
    •  Tier 2 speed: 11 -> 6
    •  Tier 3 speed: 12 -> 7
  •  Updated Orus’s Gore animation
  •  Updated Credits
  •  Fixed Ralph’s injured portrait and sprite to actually be Ralph (and not Roy!)

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