Posts

New Release: v0.155!

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  This week's release starts to fill out some side-content I've had in mind for a while, adding new items, characters, quests, etc. to hidden little pockets of the game. It's a relatively small build, all things considered, but I took a day off to relax and eat lots of food for Thanksgiving. Hope y'all managed to do the same. Best, Nym Play the public build or become a patron at https://www.patreon.com/indoorminotaur Version 0.155 - 11-27-2020  Myerte has been added to the siege Fixed a bug which allowed Mercy to approach the finder in Carvannah Myerte has been given new dialogue in the cove Added new secret quests & items around the world Added a new recipe Added a new “Water Jug” key item for scooping up fresh water to use in cooking recipes Added a new recruitable character Fixed the Minron & Molly scene causing big font to linger Fixed an issue where Mercy could retain her awakened sprite & portrait after the Isle of Deer cavern scene Fixed an issue wher...

New Release: v0.154!

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  Hey everyone, exciting news! Weekly patrons now have access to our first full quest content update since "completing" the main storyline, which means the game is another step closer to full release. We hope you enjoy the new Isle of Deer content and look forward to next week's release, which will begin expanding some of the ending narratives, adding new secrets, and hopefully coming at you with some more new art assets! Best, Nym Want to try the public build or become a patron? Visit https://www.patreon.com/indoorminotaur Version 0.154 - 11-20-2020  Added new story content to the Isle of Deer Added new boss encounter to Isle of Deer Added new enemies to Isle of Deer Added new recruitable character (still WIP for siege stats) Updated the skillbook to contain unarmed skills Revised some lighting for better performance Slightly adjusted class balance Added an option to leave Wulfhilde alone Mercy’s room Adjusted the SP value of recovery rate, now providing 5% per 300, up f...

New Release: v0.153!

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 Hey everyone, The latest build is uploading as I type this and we've got it all this week, from new quests, new scene art, new characters, and all the usual piles of bug-fixes and improvements. I don't have much to say about the build that isn't covered in the patch notes, but I hope you enjoy and look forward to the Isle of Deer's exciting conclusion coming next week. - Nym New to the game? Play the public build or become a patron at https://www.patreon.com/indoorminotaur Version 0.153 - 11-13-2020  Added new Beatrix scene art Added new story-content and characters to the Isle of Deer Updated the remainder of the adult scene formats to align with the scene library formats Fixed a number of rich-text characters remaining in the NSFW scenes Fixed a couple of move speed errors Fixed some passability issues Fixed a bug where attempting to loot a certain key fragment wouldn’t add it to your inventory Fixed some tile errors Fixed an error where a battle animation played twi...

New Alpha Release: v0.152!

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 Hello, friends! The latest alpha build introduces the usual menagerie of graphical and technical improvements, updated features and bug-fixes, and a long-requested feature: Unarmed Skills! The hand-to-hand enthusiast now has a variety of new skills to learn from Dalkon, including one with a different variation for every class type. We also hope you'll enjoy the latest piece of art done by our talented contributor, Shape. New to the game? Try our public build or become a patron at https://www.patreon.com/indoorminotaur  Version 0.152 - 11-6-2020 Added new unarmed skills Added new Mercy & Hallie scene art Began updating the adult scene formats to align with the scene library formats (approx. 50%) Updated more maps for improved visuals and tile diversity Fixed some tile errors Adjusted some lighting for better performance Fixed a move-speed bug Fixed some text runoff Fixed an issue where seekers in Esterholt would continue to appear until a map change Changed how images rend...

New Release: v0.151!

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  Happy Halloween, everyone! This latest release continues to polish and improve and fix all manner of things (half of which have been plaguing me for well over a year), and I hope you find it cozy and stable and enjoyable in time for your holiday weekend. I'm also excited to announce that we're working with a new, incredibly gifted artist ( https://twitter.com/ShapeIsReal ) to bring a number of scenes to life and to rework some of our old scenes that we feel no longer fit in well with the style of the game overall. You'll be seeing evidence of that soon, I'm sure. Best wishes and enjoy your spooky weekend, Nym New to the game? Check out the public build or become a patron here: https://www.patreon.com/indoorminotaur Version 0.151 - 10-30-2020  Updated more maps for improved visuals and tile diversity Qel landing spots now only appear while flying Fixed a parallax issue in the siege cove Fixed a parallax issue in the pre-siege cove Fixed some passability issues Fixed so...

New Release: v0.150!!!

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What the HECK, version 150! This week's build continues last week's optimization efforts and extends the visual upgrades to a number of maps across the game, but perhaps more excitingly, it also begins a brand new side-story set in all-new explorable territory! This side-adventure prominently features everyone's favorite innkeeper, Leite,  but it also promises to reveal some more fairly deep game lore about a couple of other mysterious characters, so I hope this catches your attention. The area is fully explorable now and already contains some new lore, but's still a WIP, so there's a lot more to come. If this wasn't exciting enough, we are going to have another big announcement coming soon, so stay tuned. - Nym Version 0.150 - 10-23-2020  Added a new large, explorable region to the game (WIP) Added the beginnings of a major new optional side-chapter that will reveal a lot of hidden lore Updated a number of maps across the game for improved quality, performance ...

New Release: 0.149!

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  Hi everyone, happy weekend! As is tradition 149 times in a row, I have a new release, carefully baked just for your pleasure. Except this time, due to a number of total overhauls, the build is guaranteed to be a wild and crazy ride, and I will not be held responsible for what happens if you play it. ...Enjoy! New to the game? Public build and patron details at https://www.patreon.com/indoorminotaur Version 0.149 - 10-16-2020  Updated a number of maps all across the game for improved quality and tile diversity Rebuilt all the cove maps from the ground up using the new image layering system to improve performance Fixed an issue where Holden could appear in the cove inn prematurely Fixed an issue where Mercy could enter the Danforth Crook bandit camp by ship Fixed an issue where Moon could return to the cove from her room prematurely Adjusted a number of entryway graphics for better continuity and clarity Adjusted some lighting to improve performance Fixed an issue where trying...