New Release: v0.153!
Hey everyone,
The latest build is uploading as I type this and we've got it all this week, from new quests, new scene art, new characters, and all the usual piles of bug-fixes and improvements.
I don't have much to say about the build that isn't covered in the patch notes, but I hope you enjoy and look forward to the Isle of Deer's exciting conclusion coming next week.
- Nym
New to the game? Play the public build or become a patron at https://www.patreon.com/indoorminotaur
Version 0.153 - 11-13-2020
- Added new Beatrix scene art
- Added new story-content and characters to the Isle of Deer
- Updated the remainder of the adult scene formats to align with the scene library formats
- Fixed a number of rich-text characters remaining in the NSFW scenes
- Fixed a couple of move speed errors
- Fixed some passability issues
- Fixed a bug where attempting to loot a certain key fragment wouldn’t add it to your inventory
- Fixed some tile errors
- Fixed an error where a battle animation played twice
- Fixed Entomb adding Def Up instead of Down
- Fixed enemy Overgrowth only affecting Enemy #1 instead of both enemies
- Devour now provides immunity to certain magical status effects
- Fixed a transfer event after choosing the first siege units
- Fixed some misplaced balloon icons
- Fixed a lighting issue at the Glass Sea campsite
- Adjusted some lighting for better performance in the cove
- Fixed some overlays in the cove battle and post-battle maps
- Fixed an issue where Mercy wouldn’t enter the scene library after the final cove siege
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