Posts

New Build: v0.68!

Image
Hey folks, just wrapped up the latest weekly build, which takes the big leap of expanding the world east, in preparation for the next big adventure. As I might have mentioned already, we've also settled on a long-term artist (whose work is featured above), and we'll get around to making introductions once everything is finalized. It's going to be good. At least, I'm pretty sure it's going to be good. I'm like 94% positive that it's going to be good, and those are the kinds of odds I like to bet on. Daughter of Essence has come a long way since we launched this Patreon, and the game has nowhere to go but up from here. And that's damn well where we plan on taking it. A reminder that if you would like to try the public build or become a patron, visit us at https://www.patreon.com/indoorminotaur. - Nym Version 0.68 - 1-25-2019 Added new story content and dialogue to the cove Added cove departure Added new scene illustration for the Agatha ...

New Weekly Build: v0.67!

Image
Another week, another update to Daughter of Essence! This one packs in a lot of new content in the cove, including tons of new character dialogue and a lot of that big, juicy story progression we've been building up to for a couple of updates. It's been fun fleshing out the characters at home, so to speak, and there's plenty more where that came from in the future. On the artist front, we've tentatively narrowed our focus down to one very promising candidate, and we'll update you as soon as everything's official. Let me just say... Audrey and I are very excited and optimistic about the future. That's it for me tonight--see you soon! - Nym Version 0.67 - 1-18-2019 Added new story content and dialogue to the cove Added a new boss fight (WIP) Added a new tile for door frames to indicate doors enterable from above Updated the quest journal Finished all rooms in the cove dormitory Fixed a portrait issue with Douglas from the Mar’Liore farm ...

New Weekly Build & Art Announcement

Image
Hello, and welcome to another way-too-late-at-night update of Daughter of Essence, with your host, Nym. The patch notes for the latest weekly build are below, and we're happy to say that they are cool and good, but we have an even more important announcement to make. Audrey and I are, frankly, tired of commissioning artists sporadically and trying to squeeze ourselves into the queues of various talented and expensive people, only to hear back a month or two later with a piece we'd nearly forgotten about needing that doesn't quite fit with the game's aesthetic. The solution to this problem is one of two things: abandon all progress on the game for a year and do all the art assets myself; OR, bring an artist onto the Indoor Minotaur Productions team who is able to commit to regular pieces over a much longer term. We have decided to attempt the latter, and for the last two weeks, we've been in long and sometimes excruciating talks with dozens of qualified pe...

New Weekly & Alpha Builds: v0.65!

Image
Hello! I'm happy to present the latest build for weekly & alpha patrons alike. This has been an extremely busy week in Daughter of Essence Land, and partially for reasons not yet revealed. To that end, I'll say this: there is more news to come later this week. In the meantime, enjoy this mountain of patch notes! New to Daughter of Essence? You can become a patron or download the public build here: https://www.patreon.com/indoorminotaur - Nym Version 0.65 - 1-4-2019 Added a new cove dream sequence and awakening Added Marlan and Moon’s return to the cove Merged Marlan’s inventory into Mercy’s after he returns Added new features and fixed a number of bugs with the fishing system Mercy’s Luck now factors into whether she gets a bite The amount of “uses” a fishing spot has is now fixed on your first interaction Fishing spots can no longer disappear just by interacting with them Added new “homemade bait” recipe, made from gorpflorps. It increases your chances...

New Release: v0.64!

Image
This weekly build packs a hefty little chunk of new content pertaining to Grey Clarion, homeland to the elusive and mysterious harps. Next week we will launch a new alpha build! New to the game? Become a patron or download the public build to try it out at https://www.patreon.com/indoorminotaur. Hope you enjoy! Version 0.64 - 12-28-2018 Added a new NSFW scene (M/F/F, size difference) Added the Red Steps (region in Grey Clarion) Added The Plateau (region in Grey Clarion) Added The Grotto (region in Grey Clarion) Added a new cooking ingredient to the game and various vendors  Added 3 new recipes to cooking fires (fruit desserts for MP recovery!) Added items to the Grey Clarion regions Added several new harp NPCs Added a boss fight to Grey Clarion Added new enemies to Grey Clarion Fixed an issue with crafting Sun Keys Revised the equip animation in combat

New Weekly Build: v0.63!

Image
New Weekly Build: v0.63! Hi folks, we're back with another build this week--the last one before all the holiday madness! Builds WILL resume over the holidays, so you'll have plenty to do through the new year. Chapter 7 is well under way, and we're beginning work on an entirely new continent: Grey Clarion, home of the nomadic and isolated harps. This week's build gets a lot of new things started, but it also goes back and adds some nice touches to the debug room (accessible to Old Salt patrons and above), something we've been neglecting for a little while. Now you'll be able to unlock every scene in the game, even if you didn't choose a certain path or don't have certain characters unlocked, etc. New to the game? You can download the public build or become a patron at https://www.patreon.com/indoorminotaur . Until next time, we hope you enjoy! Best, Nym Version 0.63 - 12-21-2018 Added a new NSFW scene (M/F, variety) Added new rooms ...

New Public Build: Chapter VI

Image
The time has come! Version v0.60.1 is officially live and available to the public on both Windows and Mac, adding the latest chapter and all the bug fixes and general improvements that come with it. So, what exactly is new? You can see the entire change log here , but for the (very) abbreviated list: Extended the main story line by several hours You can ride Orus around outside for increased speed You can now mine silver & gold around the world and use it to craft jewelry if your forge is upgraded Added eight new written NSFW scenes Added and revised new portraits and illustrations Added new skill and spellbooks to the game Performance optimizations Balance adjustments Lots and lots of bug fixes Q. Will my old save version work? - A. Yes, but you may experience some bugs--especially visual. Save often and proceed at your own risk! Q. I found a bug! Where do I report it? - A. You can send me a direct message or post in our public Discord's designated b...