New Release: v0.123! Whoa!


Hey everyone!

We've got another new weekly build for you, this time with a comfortable blend of secret, invisible math and much more interesting, perfectly visible new character dialogue.

The cove is a crowded place now, and adding everyone in to the new areas and giving so many characters the chance to go deeper into their backstories was fun and rewarding, but also time-consuming!

Not much to say about the build beyond that. Things are shaping up, and we're chipping away at the big pieces little by little.

Thanks for the support!

- Nym

Version 0.123 - 3-6-2020 

  • Added virtually every possible cove resident to the new packed-up cove areas with hundreds of lines of new dialogue and back-story
  • Began the calculations for Oldlight’s attacking strength based on your choices until now, and how those calculations will match up against your unit distribution scores
  • Fixed some passability errors
  • Fixed some typos and text runoff errors
  • Fixed an issue where some characters in the cove could appear or trigger cutscenes/dialogue even if they were supposed to be dead

Comments

Popular posts from this blog

LAUNCH DAY!!!

New Release: version 0.165!

Steam Store Launch!