New Release: v0.122!
Hey folks, this week we got a lot of new cutscenes with multiple branching paths wrapped up, and I plan to flesh them out a little further next week.
Also added the big packed-up final cove area, you'll be able to chat with everyone in the cove one last time before the big day, and in a lot of cases, get a bunch of new backstory on your fellow residents.
This is a WIP for now, going to take a whole lot of work to squeeze everyone in now that there are something like 80 possible members.
Anyway, thanks for playing and thanks for your support. Enjoy!
- Nym
New to the game? Want to try the public build or become a patron? Visit https://www.patreon.com/indoorminotaur
Version 0.122 - 2-28-2020
- Added Oldlight ship conference room scenes
- Added Oldlight ship doctor’s office scenes
- Added Oldlight ship deck scenes
- Added Grey Lions ship deck scene
- Added new packed-up Cove areas (WIP)
- Added new backstories for a handful of cove residents
- Added the (embarrassingly) absent instructional line in the Emerald Flats mines about how to sense for essence by pressing F
- Fixed an issue where the cove stands didn’t appear to be correctly packed up for the siege in Ch. IX if defenses were upgraded
- Revised some of the chapter 1 dialogue for better quality and more seamless continuity
- Revised the strategy meeting to include Megaera’s return
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