New Release: Version 0.88!
Hi everyone! We're back in business after a nice little week-long rest. I played a lot of RPGs and recouped my juice, since I was starting to burn out after so many releases in a row.
This new patch expands the Grey Clarion and Danforth Crook areas with some new areas and optional/hidden boss encounters, both of which are some of the hardest fights yet, so HANG ON to your asses.
It also sneaks in a couple of little QoL features that people may appreciate.
Hope you enjoy, and we'll see you next week!
Version 0.88 - 6-21-2019
- Added hidden basement & new scenes to Danforth Crook
- Added new boss encounter to Danforth Crook
- Fixed a passability issue in the cove
- Fixed an issue where Mercy would try to fish while controlling Marlan
- The absolute minimum steps between random encounters changed to 10, from 1
- Random encounters are escapable 100% of the time
- Crash-errors should now display a full error report
- Auto-dash and Command Remember are now enabled by default
- Added several large new areas to Grey Clarion (WIP)
- Added two new enemy types to Grey Clarion
- Added new boss encounter to Grey Clarion
- HP & MP are restored on level up
- Dialogue has been added to Honu in Grey Clarion for if you find Aklas first
- Some animation sound effects adjusted to be less jarring and more visceral
- Fixed an issue where Marlan could be sent to Grey Clarion without skills if Hallie wasn’t rescued
- Mercy now dismounts Orus automatically whenever boarding a vehicle
- Fixed some animations repeating
- The Mar’Liore cooking quest now correctly resolves in the journal
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