Hey everyone! VERY excited to announce that the last 3 weeks of development hell on this portion of the chapter are finally finished. This section has been tested extensively, and it's in a pretty good place, but if you do encounter any issues, please let me know. Once you play it, I think you'll understand how much can go wrong with all the different variations. Somewhat surprisingly, this also marks a denouement of sorts in this particular chapter, which means it's not too far away from wrapping up and going public. We might see that in a few weeks, depending on how hard or easy the next portions are to make. If you're new to Daughter of Essence, you can try the public build at https://www.patreon.com/indoorminotaur. Thanks, Nym Version 0.55 - 10/19/2018 Extended the “Keeper Favor” route Added Finder Claudia as playable character Added alternate “Keeper Favor” subroute Extended the “Stalling” route Added Monastery Hall Added Monastery Stables ...
We're now officially live on Steam! Tell your friends, tell your moms... WE'VE FINALLY DONE IT! Get your copy now! https://store.steampowered.com/app/1517470/Daughter_of_Essence/?beta=0
Hi folks, we want to give a shoutout to our commissioned artists in a more detailed capacity than our in-game credits allow. Since we are, frankly, sub-par artists ourselves (and, more to the point, excruciatingly slow at creating any art), taking on commissions is essential for making progress and providing the players with that much-needed visual stimulation. Also, huge shoutouts to the composers of our soundtrack, all of whom are incredibly talented, generous individuals whose music is freely available for game-creators like us. Check them out! CG Artists Javier MartÃnez Numinox Mesias Art Shape Falkeart Slimii Lusty Bumble (All other scenes illustrated by Indoor Minotaur's own Nym.) Voice Actors Dorn (Mercy) Midnight Datura (Leite) Chloe Angel (Beatrix) Composers Luc-Stamrah Darren Curtis Aaron Krogh
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