Weekly, Alpha & Public Builds!
Hello! First and foremost, I'm very pleased to present the public release of the next chapter of Daughter of Essence. In addition to new chapter, there have been many tweaks, bug-fixes, improvements and additions to the game as a whole. More than we can realistically list in this post, but if you would like to see the full changelog, you can scroll through it here . But that's not all! We have a brand new weekly build this week, as well as an update to the alpha build. I've scrapped and rebuilt the cooking system from scratch to allow for many, many more ingredients and complex recipes. In addition, I've also overhauled fishing, making it a tiny bit less challenging by default, but also adding items to the game to both increase the bite-chance and increase the time allotted to reel the fish in. All that's on TOP of adding the Mar'Liore map exteriors, which in my opinion, is the nicest-looking area in the game so far! The system changes were w...